Despite requests from the security staff, the overseer refused to unseal the Vault door, concerned that the radiation outside the Vault had not declined enough to be survivable. However, after the 180-day mandatory shelter period elapsed, Vault 111 received no signal, and its staff faced dwindling supplies. The cryo-stasis pod room built for the experimentĪccording to Vault-Tec standard operating procedures, Vault 111 was to remain sealed for a minimum of 180 days, after which the Vault could be opened upon receipt of an "All-Clear Signal" from Vault-Tec, or at the overseer's discretion. Soon after, the residents were given their jumpsuits and were placed in stasis pods after being told deceitfully that the purpose of the pods was for decontamination. A nuke on the horizon caused a blast all the way to Vault 111 with these particular survivors barely making it inside. ![]() A batch of survivors waited on the platform to descend, including the parents of an infant named Shaun. However, a security team prevented unauthorized residents from entering, even the Vault-Tec rep who advertised the Vault. On the morning of the Great War, many of the residents had known that America was being bombed, causing a group to flee to Vault 111. The residents of Sanctuary Hills desperate to get past the security checkpoint Test subjects were lured to Vault 111 from the nearby neighborhoods of Sanctuary Hills and Concord. Vault 111's staff consisted of an overseer and a small team of scientists, security guards and facility maintenance personnel employed on a short-term basis. Players can enter which value of slow-motion they wish.Located overlooking Sanctuary Hills, Vault-Tec designed Vault 111 to observe the effects of long-term cryogenic suspended animation on unsuspecting test subjects. /fly – Allows players to fly throughout the playable area.Jumpman – Allows players to jump higher./alamode – Makes players invulnerable to any damage in the game (God Mode)./FLUDD – Gives you infinite Firefighter Water Pipe./packinheat – Gives players all the guns and items in the game. /sanic – Allows players to move at Sanic speed./sonic – Allows players to move at Sonic speed./Aneurysm – Will Kill your player via suicide./SPCA – Will teleport players to the Animal Catcher area./OneStarMotel – Will teleport to the Ending Motel building./INeedAJob – Will teleport to the Job Agency./DoNotPassGo – Will teleport to the Prison./TurtlePower -Will teleport to the Sewer.Just press the T command and enter any of the provided codes Postal 4 No Regerts Cheats & Armory Codes – Armory Codes ![]() ![]() The armories of the secret prison are locked, if you want to enter you will need the combination or code with which it opens. POSTAL 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as “The Worst Game Ever™”, POSTAL 2! These are all the Secret Prison Armory Codes: You can try the control panel on your own, or use the three number codes that we will provide you for each Armory POSTAL 4 ARMORY CODES CODE Several years have passed since the events that devastated the once proud town remembered as Paradise.
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